
fallback_language=en


//Dev
devmode=true
console=true
logfile=true
infinite_amulet=true
generate_colour_chart=true
generate_building_res=true
generate_translation_gap=true
//generate_goods_list=true
generate_villages=true
enable_raids=true
dynamic_textures=true
//sprites_path=/ML_sprites_64.png
stop_default_villages=true
language_learning=false

//Rate at which villages will start raid (0: never, 20: 20% of nights where there is a valid target, 100: every night where there is a valid target)
raiding_rate=100

min_lonebuilding_distance=300
//village_radius=80

//Log settings
log.TileEntityBuilding=major
log.WorldGeneration=major
log.FarmerAI=major
log.WifeAI=major
log.Villager=major
log.Pathing=major
log.Connections=major
log.getPath=major
log.Lumberman=major
log.BuildingPlan=major
log.GeneralAI=major
log.Selling=major
log.Hybernation=major
log.Other=major
log.Children=major
log.Performance=major
log.CattleFarmer=major
log.Miner=major
log.Village=major
log.WorldInfo=major
log.Merchant=major
log.Culture=major
log.Translation=major
log.Quest=major
log.Diplomacy=major
log.Pujas=debug

